Carnival Drums: The Spirit of Brazil
'Carnival Drums' from Zero-G features over 2,000 samples and 1.4GB of the most exciting sounds of the Brazilian carnival. This fantastic library presents the main drums of the Brazilian Samba Baterias (samba percussion ensembles). Vibrant, exciting, full of spirit and colour. These drums from the baterias of Rio are so powerful they will send shivers down your spine.
Our price $77.50 USD
'Carnival Drums' from Zero-G features over 2,000 samples and 1.4GB of the most exciting sounds of the Brazilian carnival. This fantastic library presents the main drums of the Brazilian Samba Baterias (samba percussion ensembles).
Over 2,000 samples and 1.4GB of the most exciting sounds of the Brazilian carnival. This fantastic library presents the main drums of the Brazilian Samba Baterias (samba percussion ensembles). Vibrant, exciting, full of spirit and colour. These drums from the baterias of Rio are so powerful they will send shivers down your spine.
Zero-G gathered together 10 professional Brazilian percussionists who play each year at the Rio Carnival and they recorded them in a state-of-the-art studio using close mics, stereo overheads and distant stereo room mics to capture the pure exhilaration of the performances. And because each of the 10 drummers played the same drum and rhythm in unison, mixed loops with 6 different drum parts have the sound and force of 60 carnival drummers.
As well as over 1400 loops in four different mic positions Zero-G have also included detailed multi-layered hits of all the drums in the most popular sampler formats so you can create your own rhythms to augment the loops. The bateria is the very essence of what makes the Carnival and its music so exciting, but outside of Rio the organization of the bateria and how it works was a mystery, until now...
Let the rhythm move you, and celebrate life – Brazilian style!
This collection presents the main drums of the Brazilian Samba Baterias (samba percussion ensembles), as developed in the Samba Schools of Rio De Janeiro in the early 20th century and still used to great effect at the Rio Carnival every summer.
Surdo de Primeira: This is the largest surdo (bass drum), the one that gives the crucial marcação [the second, stronger beat] to the samba—it's the base of the rhythm. The Surdo de Primeira is the drum that provides the primary beat that the listener concentrates on. The singers are guided by this surdo. In general, there is a surdo de primeira right next to the principal singers as a guide. It has a lower tone and a stronger tuning than the Surdos de Resposta (the responding bass drums, second and third surdos).
Surdo de Segunda: This is the response to the surdo de primeira. It sustains the samba rhythm while the Surdo de Primeira is at rest and is its counterpoint. It is the middle-pitched Surdo Drum.
Surdo de Corte (Surdo de Terceira): A type of tuned floor-tom played with the hands, the highest of the three surdos. It chimes in between the other two (a little before the Surdo de Segunda). It gives a special interest to the cadence, breaking through the rigidity of the other two surdos and it gives a swing to the rhythm. Although played fairly softly to create a pure note, together, the Surdos drive the Samba like a bassline.
Caixa: Pronounced 'kay-sha', a type of snare drum worn on a shoulder strap. Played in large ensembles, Caixa rolls blend together in a shuffling wall of energetic white noise. This is what gives character to the samba. Only through the sound of the Caixa can you really identify a certain school. It's always played with two sticks, and has two cords [snares] across the drumhead that gives it a different kind of tone. It sets the tempo, but allows flourishes that can't happen in the surdos. The way you play the Caixa also varies from school to school: in some the player puts the drum at waist level, playing with two hands; others place the Caixa higher, using one hand as a support and the other free.
Repinique: Pronounced 'repineeki'. A two-headed tuned metal drum worn on a shoulder strap, played with either two sticks or one stick and a hand. The sound is like a very highly pitched timbale.
Tamborim: A small, high-tuned handheld drum with a very short, tight sound, in samba it is played with a bundle of nylon rods and is rapidly flipped around to create ghost notes. The slight natural timing differences between players give an impression of intense claps or rattles. The tamborims give the punch and the shape to the samba.
Agogô: A hand-held two-bell instrument similar to a cowbell and played with a stick.
Timbal: A large floor-standing conical drum which is a Bit like a conga but with a more deep and forceful sound. Played with the hands, it can produce a variety of sounds from a deep well-defined thud to a high resounding hit.
Pandeiro: A large, deep tambourine played with the hand.
All the rhythms were performed by 10 professional Brazilian percussionists who play every year at the Rio Carnival. They was recorded in a modern theatre with excellent, lively acoustics thanks to polished wooden floors and huge adjustable acoustic curtains.
Each drum was closed-miked and stereo overheads and distant stereo room mics were used to capture the ambience. Because each of the 10 drummers played the same drum and rhythm in unison, mixed loops with 6 different drum parts have the sound and force of 60 carnival drummers.
Despite the variety, the collection is built on 12 core rhythms.
There are three slower patterns with a laid back groove:
Samba Reggae, Maxixe and Samba Rock – all typical of Salvador, and Bahia from NE Brazil.
The others are all faster and typical of Rio de Janeiro:
Axé, Samba Um, Dragões, Samba Dois, Samba Torcida Break Um, Samba Torcida Break Dois, Samba Tres, Samba Quatro and Samba Torcida Break Tres
'Torcida' here means something like 'audience participation' and so these 'Torcida Breaks' are the moment in the carnival that the rhythm breaks down and draws the audience to cheer and clap along.
This collection consists of both loops (Rex2 and Acidized WAVs) and multi-layered sample hits (EXS 24, Halion, Kontakt & NN-XT) so that you can combine expertly performed loops with your own keyboard or pad-triggered patterns, knowing that because the loops and hits are from the same drums, players, mics, mixes and venue, they will blend perfectly in a project.
For maximum usability the loops have been organized several ways – there are loops with only individual drum parts (e.g. Caixa-only loops) and there are ensemble performances with all parts of the Samba drum orchestra playing together. There are also recordings from different mic positions (close, overhead and room) where you can choose one or create your own mixes by stacking up the different mic channel loops of the same rhythm in your sequencer and making your own mix. And if you don't need this level of detail there is also a whole set of ready-to-go percussion ensemble mixes.
The loops are organized into the following folder structure:
For each type of loop (WAV and Rex2) there are two master folders named 'Individual Parts' and 'Full Mixes'.
'Individual Parts' contains only loops of one particular type of drum – e.g. Caixa-only loops or Pandeiro-only loops.
'Full Mixes' contains loops with all different types of drums playing together in a full percussion ensemble arrangement.
(a) 'INDIVIDUAL PARTS' Folder
The 'Individual Parts' folder contains 8 folders - each with the name of a particular type of Brazilian drum – e.g. Agogô, Caixa, Pandeiro, etc. Each set of individual drum loops is further divided into those loops with only 2 drummers playing and those with 10 drummers playing. If you now look at the individual loop files, you will see that they have names that reveal information about the loops. For example:
The naming convention is as follows:
'Drum type _ Number of Drummers _ Mic position _ Tempo _ Rhythm Type'
Thus, the above example indicates that this is a Caixa drumloop with 10 drummers playing (10D), recorded on close mics, at a 100BPM tempo and the name of the rhythm is 'Samba Rock2'.
The 4 mic position abbreviations used in file names are:
MIX=Mix of all mics
(b) 'FULL MIXES' Folder
The 'Full Mixes Folder' contains two sub-folders named 'Full Ensemble Construction Kits' and 'Ready to Go Mixed Loops'.
The 'Full Ensemble Construction Kits' loop files are named like those in the 'Individual Parts' folder –- with a naming convention indicating the number of drummers, mic position, tempo and rhythm type. Because each rhythm is available with a number of mic positions you have the flexibility of creating your own mixes or choosing the ideal microphone position for your project.
The 'Ready to Go Mixed Loops' are not available in multiple microphone positions, so there isn't the mixing flexibility of all the other loops. However there are many extra rhythmical variations and part arrangements here, all chosen and mixed to have a great sound ready to drop into a project. Also the slightly more colourful names here help to give a flavour of the style.
There are two programs to load into your sampler – 'Samba Big' and 'Samba Dry'.
'Samba Big' has 10 drummers on every hit, with the sound mixed from all three mic positions, resulting in a big, exciting sound.
'Samba Dry' has 2 drummers on every hit recorded on close mics only resulting in an intimate, dry sound.
USING THIS COLLECTION
You can use this library in several ways. You could quickly drop the Ready to Go Mixed Loops straight in, or you can go through different mic channels to find the ideal sound. Or if you choose to delve deeper you can mix multiple mic positions to get an ideal blend. If you do follow this route, the close mics have a small, dry and intimate sound when used on their own. Added to other mic channels they add attack and immediacy. The overheads have a powerful sound – a clearly defined attack but also a sense of space. Meanwhile the room mics make a big distant rumble that sounds odd alone but adds an extra wide dimension when mixed with the other mics, like adding reverb but more realistic than even the best convolution impulse.
Using the multi-layered hits you can step-program your own beats or trigger live from a keyboard or pads. And by using both loops and hits together you can combine the realism of the loop performances with the flexibility of programmed beats.
However you use Carnival Drums we hope that you enjoy it as much as we did creating it!
NOTE: This product is divided into 7 separate parts, to make the downloads more manageable. After purchase you will be directed to a page where you can download all six parts. Sizes are as follows:
Part 1 Download size (.zip): 211 MB
Part 2 Download size (.zip): 498 MB
Part 3 Download size (.zip): 400 MB
Part 4 Download size (.zip): 392 MB
Part 5 Download size (.zip): 585 MB
Part 6 Download size (.zip): 404 MB
Part 7 Download size (.zip): 26 MB
Zero-G's Carnival Drums provides both loops and...
Zero-G's Carnival Drums provides both loops and individual hits and, as the sub-title suggests, aims to give a flavour of Brazilian percussion that's typical of the streets of Rio. In each format, about 1400 loops (1.4GB of sample material) are provided, and though this sounds like a lot, there's an element of duplication. Many of the performances have been recorded using multiple mic positions (close, overhead and room) and each of these is provided, along with a 'full mix' version that combines these different mic positions. The loops are complemented by over 600 individual drum hits taken from the same sessions. Usefully, the individual hits are organised into multi-layered instruments for NNXT, Kontakt 2, EXS24 and Halion (I auditioned the last) and can be used to create your own patterns or add variations to those provided by the loops.
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